To carry out our mission of connecting, educating and advocating for regenerative communities, we run and partner in funded projects in collaboration with organisations from all across Europe and beyond. These include European Solidarity Corps and youth exchanges, trainings, and research projects via the EU’s Horizon2020 Framework. You can view a selection of our recent and ongoing projects below, or contact us if you’re interested in collaborating.
EcoGamer: Engaging the next generation in sustainability through play
ECO GAMER is an Erasmus+ funded strategic partnership for youth, in the area of cooperation for innovation and the exchange of good practices. Our consortium is made up of 5 partner organisations, GEN – the coordinating partner – based in Scotland, GEN Europe – Spain, Damanhur Education – Italy, FCIENCIAS.ID – which is a part of the University of Lisbon – Portugal, and Sekem Development Foundation – Egypt.
The project seeks to give young people from diverse backgrounds improved skills and accessible ways to map and assess their local communities with sustainability in mind, and to design, implement and celebrate regenerative local solutions, projects and social enterprises together.
The Ecovillage Game playfully ignites, transforms and activates young change makers to engage in meaningful pathways towards regenerative communities and livelihoods. With creativity, interactivity and active engagement at its heart, ECO GAMER uses an innovatively playful approach to activate and connect youth to build community ‘where they stand’ in ways that also contribute to their sense of purpose and self-esteem. At the wider level, we seek to provide clear access points and resources for young people and sustainable communities working together to identify and implement solutions for a brighter future. Watch out on our website and social media for opportunities to get involved!
BLOOM: Sparking public conversations on the bioeconomy
BLOOM is a major EU Horizon 2020 project designed to boost European citizens' awareness of the bioeconomy through research and outreach. It brings together partners from across Europe to debate, communicate, and engage the public in the potential of bioeconomy, as well as examine preferences and pathways for the kind of circular bioeconomy we want to see in future.
GEN Europe is the dissemination partner in the consortium. You can learn more about BLOOM on the project website.
Sustainable Communities Incubator Partnership Programme – an Erasmus+ Good Practice Example
Now in its second iteration, the CLIPS programme has become one of GEN Europe's flagship projects. You can read the full project report of CLIPS I on the Erasmus+ website.
A growing number of civil initiatives and grassroots movements all over Europe are creating innovative community-led sustainable projects and new lifestyles in their transition to a more just, sustainable and resilient future. Creating a low carbon society needs active engagement of civil society. This project aims to assist and support groups starting community-led sustainable projects with an adult education response, especially in terms of social skills as it turns out that many projects are failing due to lack of the necessary social and group communication skills. It is created in response to a need for such increased levels of awareness and collaborative practice to spark change and development in a specific, sustainable direction. The project addresses the need for an integrated approach in Education for Sustainable Development that blends ecological, economic, social and cultural aspects in a balanced way.
Bridgedale 360: Toolkit for youth workers
Bridgedale360 is a fun and free online toolkit for youth workers to help inspire young people to live sustainably and become active responsible citizens. It includes games, interactive workshops, experiential activities and much more - a one-stop shop for sustainability education.
Inspired by the knowledge and experiences of the global ecovillage movement, this EU-funded project connected seven partner organisations from seven countries to create an online toolbox to promote youth involvement in sustainability initiatives.
Aims of the tool
We aimed to create activities that are engaging and experiential as well as educational, addressing the ecological, social, economical and cultural sustainability and are building up a capacity for resilient living.
Description of the tool
The design of Bridgedale360 has been largely inspired by the by the experiences and knowledge of the global ecovillage movement, political communes, and many different activist solidarity initiatives. . It covers four dimensions of sustainability: Worldview, Social, Ecological and Economic. Bridgedale360 provides 4 modules (imagine this being a broader theme) for each dimension of sustainability, in total 16 modules. Each module gives the youth worker a short description in a storytelling way of what the theme is about and then provides a list of activities that youth workers can do with their youth group. We aimed to create activities that are engaging and experiential as well as educational. Bridgedale360’s 16 modules are presented as tangible locations and concepts - enter the ‘The Bank’ to explore ethical financial solutions to the current financial crisis, or ‘The Garden’ for sustainable agriculture models. In ‘The Beehive’ you will find systemic approaches to current global challenges.
Offering over 80 experiential activities with which youth workers can inspire youth toward sustainable living and active citizenship, we are addressing the following topics:
1. Global economy
2. Local economy, economic resilience
3. Share and gift economy
4. Right livelihood
1. Waste and closed cycles
2. Energy and construction
3. Food systems and soil
4. Water systems and cycles
1. Body, mind and soul
2. Coming back to nature
3. Art, music and theater
4. Integrative systems design and collective intelligence
1. Communication and conflict resolution
2. Decision making and meeting tools
3. Community building and group dynamics
4. Leadership, empowerment and education
You can find out more on the project website.